Underhand
Underhand is a Roguelike written in GDScript that aims to deliver a modern take on a classic experience that is easy to pick up and play but hard to master. Emphasis has been placed on game balance to ensure that no one encounter is impossible to survive, but not so easy as to be trivial.
The game is in constant development and is currently in alpha. This means that certain features may be unfinished, undocumented or outright missing.
Features
- Procedurally generated environments
- Different enemies to battle, each with strengths and weaknesses
- A selection of Arms and Armor to fight and protect yourself with
- Spells to confuse, immolate, and shock your enemies
Downloads
Screenshots