Underhand Public Alpha Released

The time has come for Underhand to get public releases.

I truly cannot stress enough that the current versions of Underhand are considered to be Alpha releases, and the gameplay as it currently exists is very rough and unpolished. Bugs are to be expected going forward, and you may lose entire runs to them at any time.

That said, Alpha 4 should be relatively stable, since i have thoroughly tested the basic mechanics i ported over from TheRogue and they appear to be functioning as intended. Head on over to Underhand’s project page to try it out or click here.


Changelog for Alpha 4

  • Consumable and Equipment System
  • Randomised Loot and Monster Spawns based on weighted chances
  • The Ability to Level-Up, which gives the player a choice of three “Buffs” to choose from
  • Dungeon Floors, which may contain new loot or dangers to face

To-Do for Alpha 5

  • Neck, Head, and Off-Hand Slot items
  • Force Bolt and Ice Spike scrolls

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