I mentioned a project called Underhand on TheRogue’s project page some time ago now, and it hasn’t occurred to me that i should probably go into further detail on that.
Underhand was meant to be a total re-write of TheRogue in a newer version of Python and Libtcod, and it currently exists in a pre-pre-alpha state, a little more than a skeleton, at the moment.
When it’s a little more… playable, I’ll start releasing pre-alpha builds over the course of however long it remains like that, so that people can test it.
But for now, i don’t have very much to say on the subject regarding when it’ll come out, how, or what platforms it’ll be available for, other than that it is intended to be a MASSIVE improvement on TheRogue.
I hope it shapes up to be that and more, as i would like to make developing Underhand a full-time thing.
More details to come in the new year, maybe earlier, depends on how the reset of December pans out.
Until that time comes, I’ll leave you with a mild sense of anticipation, or interest, or amusement, whatever that feeling might be.