TheRogue is a very old project of mine, started when i was in my college years and “finished” just before i worked my first job fresh out of college.

There were many features i never got around to adding, but the ideas used in TheRogue eventually spawned a sequel of sorts that i ended up calling “Underhand”

During that sequel/rewrite i stripped out all the mostly broken and poorly implemented features, such as stats and damage types. They may make a reappearance someday in Underhand, but that remains to be seen.